Set: Arena League 2000
Type: Enchantment
Rarity: Rare
Cost: {1}{U}
This powerful enchantment increases the casting cost of red spells by {2}, making it a strategic addition to your deck. As Ertai, the wizard adept, famously said, “Temper, temper.” Use Chill to disrupt your opponent’s game plan while enhancing your own. Perfect for those looking to explore charm spells in trading card games, this card is a must-have for any serious collector.
Claudia Beck (verified owner) –
I recently added Chill to my deck, and it’s been a game-changer! The ability to increase red spell costs really disrupts my opponents’ strategies.
Eddie Short (verified owner) –
Chill is an amazing rare enchantment. It fits perfectly in my control deck and has helped me win several matches. Highly recommend!
William Ryan (verified owner) –
As a collector, I love the artwork on Chill. Plus, its strategic value in gameplay makes it a must-have in my Magic: The Gathering collection.